Temple of Shadows Deluxe Expansion
We will include two promo cards with this order.
The Temple of Shadows was once the home of an ancient and powerful order of Yamabushi monks, dedicated to battling supernatural creatures throughout the land. It was foretold that one day the Great Dragon King, Sho-Riu would return to destroy the Earth, and only they could stop him. When the meteor came from the heavens and devastated the mountain, the Dragon King came with it. For generations the monks had been training for this moment, and as Sho-Riu descended on the temple, they gathered their strength and prepared to fulfill their destiny.
But their victory was not to be. Raining down death and destruction, the Dragon King broke through the monks’ defenses and utterly destroyed the order, devouring their souls and bringing Darkness and shadow into the sacred temple. Those few that survived were scattered and leaderless, but they would not sit idle. Traveling the roads and countryside, the last of the monks dedicated their lives to finding new Heroes that could one day fulfill the prophecy and reclaim… the Temple of Shadows!
The Temple of Shadows Deluxe Expansion adds new material specifically intended for use with the Forbidden Fortress Core Set, themed for Feudal Japan and the Belly of the Beast.
New Map Tiles
There are 4 new Map Tiles featuring temple-themed areas of the Forbidden Fortress. On the reverse side are new areas for the Belly of the Beast OtherWorld.
Also included are a host of new cards for the Forbidden Fortress and Belly of the Beast Worlds, as well as new cards for Gear, Darkness, Growing Dread, Personal Items, Elemental Magik, and a new Adventure Card for setting your Missions in a Fallen Temple!
There are 6 new Missions in the Temple of Shadows Expansion, each themed around different aspects of the new
Map Tiles, Cards, and Enemies.
This Deluxe Expansion includes a set of dangerous new Enemies to encounter, including: 12 small Chochinobake - Possessed paper lanterns with writhing tongues and ready to
explode. 3 large Skin Crawlers - Terrifying creatures that burrow through the flesh inside the Belly of the Beast and threaten to eat Heroes whole! 6 Takobake Spearmen - Mutant soldiers of the Takobake Clan armed with long spears. And 1 Extra Large Fallen Shogun - The Legendary leader of the Takobake Clan who has mutated to enormous size!
There are 4 new Hero Classes in the Temple of Shadows Expansion - Soldier, Geisha, Kitsune, and Enforcer. Each of these new Heroes has a unique set of abilities, starting Gear, and Upgrades.
* Note: Miniatures are supplied unassembled and unpainted. *
Posted by Aaron on 16th Jun 2020
The new character classes are fun if a little more powerful than some of the others. But the shining star is the missions which are all new and have different mechanics than any other missions produced so far. Really enjoying it along with unique and interesting items.
Posted by Codewarlock on 27th May 2020
The perfect match to the core FoFo set! The new characters are perfect for group play, such as the Kitsune's ability to trade out dice across heroes and enemies, or the Geisha who can bring down the defense of monsters with her smile. My favorite is the Enforcer who can not only serve a smack down but shrugs off excess damage over a certain threshold.
If you're looking for a new way to play your FoFo core set, add this expansion asap!
Posted by Dragon Paragon on 1st Aug 2019
If you started your Brimstone adventures with the Forbidden Fortress (or just own that anyway just because), this should be your next big purchase, and I'm gonna tell you why, in reverse ranked reasons because I have a terminal flair for the dramatic.
5. It has new missions.
If you like doing missions without repeating things, you'll be playing the base game 6 times. 6 new missions means double the playtime. Even if you don't care, the new missions have a campaign feel to them that makes them really fun to play anyway.
4. It increases your enemy pools for the Forbidden Fortress and the Belly in meaningful ways.
The enemies included within have Takobake synergy, which is one of the enemy groups I find to be the most intriguing, and includes an Epic threat for them too...and what a threat he is! I won't blabber on, but he's amazing. The guys for the Belly are a fun challenge, too.
3. It includes several thematic room tiles.
Base sets, no matter how lovingly they are rendered, are finite, and one tends to see similar tiles after a half dozen runs. The addition of a good number of unique tiles for both worlds goes a very long way in fixing that.
2. The cards included bring decks to a stable replayable level.
Even more limiting than the tiles, the decks (particularly the encounter and artifact decks) of any base set grow stale. Due to an unfortunate few gates (and some lucky pulls), we had seen every Belly artifact in the base set after about 3 games in. It -really- killed the mystery, especially when that was our only other world. Temple of Shadows brings enough cards to bring the Fortress and Belly decks up to snuff.
1. NEW CLASSES, BABY!
REASON NUMBER ONE! We love classes! We want classes! You know it, I know it, let's stop beating around the bush here! Oh, and what delicious classes they are! They're all very fun to play and come with unique mechanics that complement the original 4 very well; my personal favorites are the Enforcer and the Kitsune, but I get just as much of a kick out of the Soldier and Geisha as well.
And there you have it! 5 reasons this is the next logical step after the Fortress. Go buy it. Now. Trust me, it's worth it.
Posted by Unknown on 15th Jul 2019
$80 is a little steep for an expansion when you can get core sets for the same price. Four new heroes adds a ton of variety but I was disappointed to see tokens for the bats and spiders instead of minis. For the price of the expansion to be nearly equivalent to the core set ($75 vs $80 on amazon) I would have expected a near equivalent amount of miniatures since there's definitely less cards/tiles/extras. The contents all blend in with the core set so at the end of the day it feels like I paid $80 for four heroes. Admittedly, if I had the core set longer without this expansion, maybe I would have noticed the increased variety.
Posted by Unknown on 15th Jul 2019
The way the mobs work together with abilities that boost each other was a nice add to the difficulty without having too big of a mechanic change from the earlier version.
All prices are in USD